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Master of orion space monsters
Master of orion space monsters




Some of them have had a limited amount of impact but are ultimately fading away into obscurity (Galactic Civilizations, Sins of a Solar Empire). Some of them have been badly made buggy messes (Sword of the Stars 2, for example). If you cast your eye back over the last decade or so of strategy titles, you might notice that the 4X genre is littered with the corpses of dead and dying space-based empire building games. I sometimes wonder if the bored gaming journalist/PR bod who came up with it ever regrets this most enduring of their contributions to gaming culture.

master of orion space monsters master of orion space monsters

Genre labels are necessary the term 4X, however, is spectacularly awful, standing as it does for eXplore, eXpand, eXploit and eXterminate. Note before we start: “4X” is an acronym invented by a moron for the same reason that the term “FPS” was inserted into the general gaming lexicon: because calling games “Doom clones” and “Civ-alikes” is seen as demeaning to the ones that might actually be trying to iterate and develop a genre.






Master of orion space monsters